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3d facial animation

Category: News | Date: 29 June 2018

Cineversity has released an exciting new plugin for Cinema 4D which lets iPhone X users capture facial movement, textures and sound.

abstract mobubbles scene

Category: News | Date: 24 May 2018

The base design is made up of a Cloner Object, cloning spheres in the shape of a torus; the Plain Effector, used to create the dissolving effect.

Talking with Lasse and Peter

Category: News | Date: 14 May 2018

Our friends Fabio Palvelli talk with Lasse Rode and Peter Stulz of Studio Xoio of Berlin.

Car rig on cinema 4d

Category: News | Date: 10 May 2018

How to rig with a speed of light a car with Cinema4D. Download the car rig by Matteo Forghieri and mix it with a content browser car...

Dynamics with the mograph tag

Category: News | Date: 9 May 2018

Dynamics are always great fun to produce and to watch play out in 3D. They can be notoriously difficult to control if you are trying to get...

Model pipe connections

Category: News | Date: 3 May 2018

A great modeling exercise is to connect like and non-slice parts together. That is why when I teach modeling, one of the first things we do is...

Voronoi fracture startup

Category: News | Date: 19 April 2018

Before Cinema 4D R18, there were a few ways to create and simulate fractures for animations using some scripts or plugins.

Corona startup

Category: News | Date: 10 April 2018

There are no shortage of great render engines to use with Cinema 4D. Octane, V-Ray, Arnold, Maxwell, and Cycles to name a few from the list.

Mineral reign (coupon inside)

Category: News | Date: 30 March 2018

Mineral reign is a collection of 64 mineral mat and textures can also be used with Vray, Arnold, Redshift, Mental Ray, or any other renderer....

Sliced metaball effect

Category: News | Date: 23 March 2018

Uwe Schweer-Lambers is a german motion designer (otherwise known as EquiLoud) who has created some pretty far out motion pieces over the years.

RealFlow for Cinema 4D 2.5

Category: News | Date: 13 March 2018

An improved RealFlow | Cinema 4D is on its way to your simulations. As good as a new version, this update comes with 20 bugs fixes and more.

Worn edges with inverted AO

Category: News | Date: 7 March 2018

Worn edges are pretty much essential when you want to have realistic objects in a scene appear as if they have been used. Wouldn’t it be great of

Shadow catcher material

Category: News | Date: 19 February 2018

Compositing stuff? Picking which elements to render out really depends on the project and how flexible you want your comp to be. One thing fo...

3d puzzle games with xpresso

Category: News | Date: 15 February 2018

Ilir Beqiri is fascinated by Xpresso in Cinema 4D. It is where he likes to spend most of his time. If Ilir were to impart some advice to motion..

Parallax offset in c4d

Category: News | Date: 7 February 2018

Ever use Parallax Offset C4D? Bump Maps, Normal Maps, & Displacements. All those attributes can fit under a broad category when creating surfaces

3d wireframe in after effects

Category: News | Date: 30 January 2018

Sean Frangella shows us how to get wireframe renders in Ae, using the new cinema 4D renderer in Ae. Over the last few releases Cinema 4D and...

Flocking sims flock modifier

Category: News | Date: 15 January 2018

Digital Meat’s Sam Winter offers some insights into using a flocking plugin for Cinema 4D. The Flock Modifier is a free plugin developed by Frank

Puddles with an xpresso shader

Category: News | Date: 14 December 2017

For some, nothing beats the smell of rain on pavement. A sensation that can be brought back just by looking at an image. Creating an image that..

Perfect circle from object

Category: News | Date: 16 November 2017

Are you getting started with hard surface modelling in Cinema 4D? Then you should check out this short 7 minute tutorial from Michael John.

Setting up spline dynamics

Category: News | Date: 30 October 2017

The Pixel Lab posts an introductory look into using Spline Dynamics in Cinema 4D. Joren Kandel shows how you can set up cables, ropes...

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